And don't worry, we've just started! This means we'll add more and more assets to the library that will be automatically added to yours as well. Assets, materials, the layer of snow, the snow particles floating around, the hologram in the sky-it's all in the initial release of BU. This way you can drag, drop and tweak more than enough to fit your own needs!īelow you'll see a scene that is made with only BU. The geometry node setups have been made in a way where you can customize all the settings yourself in the modifier panel. For example, BU contains edge-wear masks that can be used to add edge-wear to objects, rust maps, indentation masks, and so on. Tools that can be used to tweak your materials and models, or adapt them to specific environments. Next to the drag-and-drop objects and systems, we included a high level of customization. There's nothing as easy as creating a full scene with simple drags and drops, after all. By providing an easy way to drag and drop all kinds of objects and systems, artists will get a more efficient workflow and a lower threshold to start using Blender. With BU, we aim to equip and train the next generation of digital artists. The Blender Universe (BU) is an asset library that contains 3D models, materials, geometry node setups, particle systems, and eventually much more.
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